I am having a weird issue after upgrading ios 12. I could get proper working modulated shadows on IOS 11. It had all the normal behaviours as expected with IOS 11, but after upgrade, i started to have glitchy shadows on the meshs(They are all movable, spawning by blueprints and i am using stationary directional light with modulated shadows checked) I am trying to solve this issue since 2 days, but i couldn’t remove these glitches… Does anybody have working proper shadows with ARKIT and on iPadPro or on iPhone with IOS 12? I am using UE 4.20.3.
I’d be really appreciated, if you save me.