Hello. How can such an invisible wall be implemented? To display the wall only when the player approaches.
Thanks!
Hello. How can such an invisible wall be implemented? To display the wall only when the player approaches.
Thanks!
Thanks a lot, it helped! The fact is that I have a game with a top view and there is no need to calculate the distance from the camera. I need to calculate the distance from an object (player) to a wall. How can i do this?