Invisible slope in my game editor

Hey people. An invisible slope-like wall has appeared in my editor and I don’t know why. I have check for mesh collision, but none of the assets are at fault. The invisible slope also spands over the entire length of the map and then some. Can anyone help?

Thanks in advance :slight_smile:

few options:

  • check meshes collision, maybe some of them have bad primitive or so.
  • check landscape collision thickness parameter.
  • if you use any bsp brushes or volume - check them for holes, or better try to remove them and test.