Invisible Mesh

Can someone tell me how Lyra hides a Skeletal Mesh? For example, the SKM_MANNY_INVIS?

Welcome to this community!

This mesh has only 2 triangles, which are scaled down to look like ā€˜invisibleā€™. This mesh also has a tag ā€˜ignoreā€™ to not receive changes on custom depth pass (mesh outlines) handled by the macro ā€œignore skeletal mesh tagā€ used for dash, death, teleport, launcher and spawn VFX.

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