HI, I imported an FBX model from Maya and some of the faces on the railing spindles aren’t showing. I tried fixing them in Unreal but it didn’t help. The normals look fine in Maya. How do I fix this?
I fixed it. I went back into Maya and ran mesh cleanup on the spindles and that fixed the problem…whatever the problem was.
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.