invisible blocking volume?

Hi,

I made this game and added box collision volumes and individual blocking volumes. the game worked great until today where there suddenly is like 1 meter between the actual box collision mesh on the floor and the third person. I also somehow can’t enter different rooms anymore, but it is not because of a blocking volume. i also can walk on places outside of the map where i didn’t add any blocking volumes or box colisions.

anyone got any idea what’s going on?

Cheers,

Philip

Hey @Ritterbecks!

A few questions to kick things off here:

  • When you change the view mode from Lit to Player Collision?
  • Have you moved your player start?
  • Are you using a landscape? Have you tried rebuilding it?
  • Have you altered your character blueprint at all? What does the capsule collision look like?

Any additional specifics or information you can provide may go a long way in solving your problem!