Any news from the developers on this, as far as I can tell inverting the mouse y-axis in the editor hasn’t been added yet?
This option has been requested for quite some time and it’s been up on AnswerHub for over two years now.
Many would probably consider this to be one of the most basic features, especially in an engine originating from an FPS game and it’s difficult to think of any FPS game today that doesn’t have this as a standard option.
How much longer do we have to wait, or will it ever be implemented at all? Again, for an engine with such a strong FPS legacy as Unreal, the omission of this feature seems almost like some form of heresy.
We’ve been waiting patiently for over two years, please consider implementing this, showing some love for those of us who are mouse y-axis impaired and won’t be able to use the editor properly before it is.
Thanks in advance!