Greetings,
I’m working on a inverted pac-man game.
Currently i am struggling about a inverted collision around the mesh with a character.
I hope you guys know a solution
Thanks
Greetings,
I’m working on a inverted pac-man game.
Currently i am struggling about a inverted collision around the mesh with a character.
I hope you guys know a solution
Thanks
You can’t invert collision.
You have to break up your collision into multiple convex parts.
alright
thnx for a fast response!