this is becoming a growing and unmanageable frustration for me. I am sure most of you, who have worked with pretty much any software which interacts with 3D space other than UE4, have found out that when using Maya style navigation (Alt+mouse buttons) the pan operation is actually inverted by default for some weird reason. The insult to injury is that the option to disable inversion is actually called “Invert Middle Mouse Pan” implying that it is not inverted by default and actually becomes inverted after checking the button.
Regardless, my problem is that no matter how many times i tick this checkbox and thoroughly click the hell out of the “Set as default” button, this setting never, ever saves as default and lasts only until I close and re-open the editor. How do I make it stick forever?
Thanks in advance.