Greetings. I had been creating inventory system, when I asked the question - which inventory system is better.
I’ve Googled it and found some methods.
First - it’s method in Shooter Tutorial(Complete Skyrim like inventory Tutorial | Shooter Tutorial). In this tutorial pickup has special object variable containing all data of first pickup. At interaction pickup actor was destroyed and variable was stored into MainChar array.
Second didn’t destroy actor, but make invisible, no collision, non-interactable and without physics. And put variable of this actor into MainChar array.
The question is Which method is better. Or give me better solution.