I am making a first person point and click game and in some parts I am using a component to open a Widget like this one>>>>
Note: I made the button on the items inside the safe invisible, but there is a button there.
What I want to do is straight forward and simple, but for some reason I cannot find a tutorial or a way to do it. All I want is to click on that valve in the picture to add it to my inventory, and then when I am at this widget>>>
I want to be able to place that valve on that door… why isn’t there any tutorial about that? I have played games like that, so why can’t I just do that?
In short: I want to pick up an item by pressing a button in a Widget, then I use that Item on another Widget.
Hope you can help.