I make a multiplatform game on UE5 and I need to open the inventory on a swipe move several different menus. For example, the player has opened the inventory and wants to open the crafting menu for this he makes a conditional swipe to the right and sort of pulls another widget on which the crafting menu. There were attempts to create with widget movement, but this did not work on mobile devices. With a simple animation does not work correctly either. Conditionally it is possible to make a very large kanvas that will change the position of the background as if to change it. would appreciate any information, thanks