Essentially, I have a menu that opens and closes on keypress (tab), when it opens the player can still walk around as its not a fullscreen menu. When the menu is open IA_Look is disabled so that the mouse cursor can be used without the camera flailing everywhere. i have the menu close on player movement (1.5 sec total). When movement occurs IA_Look is enabled. I have it set so that the menu doesnt close if the timer isnt completed.
My problem lies in disabling IA_Look again if the player doesnt complete the 1.5 seconds necessary to auto close the menu. Everything ive tried so far keeps the IA_Look enabled after movement even if the timer doesnt complete. Any help would be appreciated!