Completely fresh epic games install, just had completely fresh windows install and started over. My verse explorer says /invaliddomain/. How can I resolve this so that it will say content like it’s supposed to?
The verse path refers to where your project is located, think of it like an email domain
an email would usually be something like this
mineblo@gmail.com
whereas a project location would be
mineblo@fortnite.com/ProjectHere
where “mineblo” refers to the creator code the project is published from.
An example use case would be directly referencing the project in verse
In this example my project’s verse path is /mineblo@fortnite.com/PersonaTest001/
Let’s assume that I have this public class named MinebloScript inside a public folder/module in my project named MyModule1

If I try to reference it now somewhere outside that module, verse won’t like it
To fix that I’ll commonly just have to import that module with Using
One way is to directly write the full verse path to that module
But in your case if you don’t have a creator code/verse path It will show up as InvalidDomain and you won’t be able to reference it via it’s path
When that happens you can just locally reference your project’s files in the using by replacing the slashes / with dots . and remove the CreatorCode@fortnite.com/ part, so the using would go from
using {/mineblo@fortnite.com/PersonaTest001/MyModule1}
to
using {PersonaTest001.MyModule1}
In short having invalidDomain is not a “bug” but rather the project not having a domain attached to it, currently most of this is not that useful but it will be good to know when we are able to reference stuff from outside your project.
If you DO have a creator code and it’s still showing as InvalidDomain you can just go to your Project Settings and press the + Button next to Verse Paths
And in the menu just type the path you want to give it, given that It’s not already in use and that you own the Creator Code you want to assign it to.





