Invalid partition grid 'HLOD0_35m_17m' referenced by actor cluster

Hello Im running into a bit of an odd one, I’m using Data layers to toggle world states, and Im using HLods but when I hit play I get this
“Invalid partition grid ‘HLOD0_35m_17m’ referenced by actor cluster” The hlods are all referencing the correct data layers too. Has anyone run into this?


I’m toggling world states using data layers, and I’m using world Partition, but if just start to play the world partition system doesn’t assign the right grid, but if I eject then posses the pawn the system kicks in? And that error goes away