This is my first post here, I’m new to Unreal Engine, and I’m getting a few errors. I’ve looked up solutions for this both on youtube as well as here in the Unreal Engine forums. I was able to find similar posts but the solutions applied to older versions of Unreal.
I am running Unreal Engine 4.6.1. I have a few objects in my scene, and I’m getting 3 errors for each of those objects.
The errors are:
Object has wrapping UVs.
Object has overlapping UVs.
Lightmap UV are overlapping by 33.6% Please adjust content - Enable Error Coloring to Visualize.
Here are some images that might help-
UV Channel 1:
://i.imgur/De1NZpm.png
UV Channel 2:
://i.imgur/vADUfAi.png
and i’m also getting this error across some of my objects "Invalid Lightmap settings:
://i.imgur/GLpUo7h.jpg
1/2/3. You have to create a proper lightmap -> ://,
4. just do a double click onto the mesh and in the right properties window you have to choose a lightmap resolution 32,64,128,…
Looking at your first image I can see that while you’ve got the two UVs the wrong one is assigned to the lightmap coordinate index. Right now it is set to 0 when it should be set to 1 to make use of the second UV channel.
Lightmap Coordinate Index will be located under the details panel in the mesh editor > Static mesh Settings > Advanced Tab drop down > Lightmap Coordinate Index
Let me know if you have any other issues with this and I can help clarify.