Few more videos. Pre-built structures (look at 0:14 and 1:04)
and a little in-game editor, supports multiple selection and attached actors
In first version there will be:
- Snap related BP nodes (Snap, SmoothSnap, is connected etc.)
- Auto Preview actor (the green transparent thing)
- First person pawn, like for building houses
- Third person pawn, like the “editor”
- Plus some materials and meshes
BP nodes are C++, the actors are BP, so one can take it as base and modify easily.