Inu Games - Modular Snap System Runtime

MSSR is a plugin that allows for automatic snapping of actors to each other in game.

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Status: v1.1.6 published April 1, 2023

Useful for:

  • In-game building systems: player built houses, furniture, roads, railtracks, racetracks, bases, spaceships, fortifications, …
  • Puzzle games that require placing or connecting objects in certain way
  • In game placement and moving of actors in general, like “put book on the shelf”, “put the key into keyhole”, …
  • …?

Download example projects / tutorials / playable demos
Includes playable demos for the tutorial, VR, multiplayer and some more, and project files for all of them.

Videos:

MSSR detailed presentation (project files available here)

Super short tutorial: making a builder pawn in 45s! :)))

Serious version of the tutorial above.

How to make MSSR plugin see and snap your meshes.

Example of use, our entry for UE4 Spring Jam, download here

More videos: Video devlog on youtube.

Features:

  • Based on predefined snap points implemented using standard unreal’s sockets (same as the MSS, so also inherits various others MSS features).
  • Works with static meshes, skeletal meshes or any other type of actor supporting sockets, also works with splines.
  • Code plugin. Can be used with blueprints or code.
  • Should integrate with geme’s object placement, movement and selection systems (i.e. how objects are selected, moved by the player in game); also provides example implementation for those.
  • First person, third person, top view, VR, multiplayer.
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