I’m using ubuntu 18.04LTS, I’ve downloaded the UE4 and extract it. now I’m trying to install it with the following steps :
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./Setup.sh
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./GenerateProjectFiles.sh
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make
When I try to perform the 3 (make) step I keep on getting this :bash “/home/gradimut/AppJar/UnrealEngine-release/Engine/Build/BatchFiles/Linux/Build.sh” CrashReportClient Linux Shipping
Building CrashReportClient…
Target is up to date
Total build time: 0.22 seconds (NoActionsToExecute executor: 0.02 seconds)
bash “/home/gradimut/AppJar/UnrealEngine-release/Engine/Build/BatchFiles/Linux/Build.sh” ShaderCompileWorker Linux Development
Building ShaderCompileWorker…
Performing 4 actions (4 in parallel)
[1/4] Compile Module.VulkanShaderFormat.cpp
[2/4] Compile Module.ShaderFormatOpenGL.cpp
In file included from /home/gradimut/AppJar/UnrealEngine-release/Engine/Intermediate/Build/Linux/B4D820EA/ShaderCompileWorker/Development/ShaderFormatOpenGL/Module.ShaderFormatOpenGL.cpp:2:
In file included from /home/gradimut/AppJar/UnrealEngine-release/Engine/Source/Developer/ShaderFormatOpenGL/Private/GlslBackend.cpp:46:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/sstream:174:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/ostream:138:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/ios:216:
ThirdParty/Linux/LibCxx/include/c++/v1/__locale:39:11: fatal error: ‘xlocale.h’ file not foundinclude <xlocale.h>
^
In file included from /home/gradimut/AppJar/UnrealEngine-release/Engine/Intermediate/Build/Linux/B4D820EA/ShaderCompileWorker/Development/VulkanShaderFormat/Module.VulkanShaderFormat.cpp:2:
In file included from /home/gradimut/AppJar/UnrealEngine-release/Engine/Source/Developer/VulkanShaderFormat/Private/VulkanBackend.cpp:54:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/sstream:174:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/ostream:138:
In file included from ThirdParty/Linux/LibCxx/include/c++/v1/ios:216:
ThirdParty/Linux/LibCxx/include/c++/v1/__locale:39:11: fatal error: ‘xlocale.h’ file not foundinclude <xlocale.h>
^
1 error generated.
1 error generated.
ERROR: UBT ERROR: Failed to produce item: /home/gradimut/AppJar/UnrealEngine-release/Engine/Binaries/Linux/libShaderCompileWorker-VulkanShaderFormat.so
Total build time: 2.69 seconds (Local executor: 0.00 seconds)
Makefile:378: recipe for target ‘ShaderCompileWorker’ failed
make: *** [ShaderCompileWorker] Error 5