"Introduction to UE4 Programming" Tut Not Working Wit 4.6 ?

Yes.

That is the signature for the default constructor for the class. You’ll notice that I define the signature at the bottom of the .H file, and then define the behavior for the constructor in the .CPP file. You pretty much have to create this for every C++ class within UE4. Also note that it’s calling the “super” method in the CPP implementation which passes the input parameter to the base class constructor we’re inheriting from.