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Interpolate across a blend space.

At the moment you can only jump from on end to the other in a blend space even though it does blend in and out of one clip to the other.

The idle would be if the BS would larp from say -1 to 1 across the blend space using the same blend in and blend out time as it would from clip to clip.

Being able to do this would mean one could put in a full 8-way movement that includes proper body weights in relationship to direction changes all with in the same space.

I may have misunderstood what you’re asking for, but you can do this already can you not? Aim Offsets use this very feature for example, ShooterGame is a good example of that.