internet connection check

My mobile game always requires an active internet connection for the server queries to work. How do I get an indication if the player suddenly loses internet connection?

Hey there @NotPasi_TV! I’d recommend checking out possibly overriding HandleNetworkError in the GameInstance class. It may fit your use case here, though I don’t believe it triggers on short term packet-loss.

Could also look at Player State. It handles/holds Ping, Loss, Jitter etc.

1 Like