Interior Space Visualization Using UE4

Yeah man, that is looking really really good! :slight_smile: Would love to see some breakdowns^^

One thing I would like you to try out (and please show us some more awesome shots afterwards :D) is go into your post volume, set screen space reflection quality to 100% (nothing will happen) and then go to the console command line in the top right and type in: r.SSR Quality 4.

That will get rid of the freckled/dithered effect on the SSRs and they will look nice and smooth! :slight_smile:

Cheers!

PS: I would also adjust the floor tiling and the AO settings :wink: