Better than I can do but those lights on the ceiling in the second render. Too hard. Soften the edges a bit. It looks odd. Rest looks awesome. I could eat in that place. A bit of Coltrane in the background and my missus sat across from me. sweeeeeeeeeeet
I want to go there!
Absolutely stunning!
is cool, I would love to see a high res version. Did you know you can hit ~ when running to bring up the console, and type highresshot 2, or highresshot 3 etc to take super high resolution screenshots? If you use 2, it will be 2 times the current res, 3 = 3 times current res etc.
It will save these in you projects Saved/Screenshots folder.
As has been noted by a few of our artists (whose opinions are an order of magnitude more valuable than my laypersons opinions on the matter), looks awesome. Very well done! =)
thanks, I’ll try harder.
thanks! I’ll try an exterior scene later
yes, I’ll tweak the design
that’s the effect what i wana achive
nice suggestion, i’ll do the modification as you mentioned.
thanks for the hints here, i’m looking for it right now.
I just want to test my original design scheme, obviously it’s working!
love it
ok, you need to make an Oculus Demo. Fantastic work.
Yeah man, that is looking really really good! Would love to see some breakdowns^^
One thing I would like you to try out (and please show us some more awesome shots afterwards :D) is go into your post volume, set screen space reflection quality to 100% (nothing will happen) and then go to the console command line in the top right and type in: r.SSR Quality 4.
That will get rid of the freckled/dithered effect on the SSRs and they will look nice and smooth!
Cheers!
PS: I would also adjust the floor tiling and the AO settings
hey man, really thanks for that tip , the reflection goes perfect!
Great work! Keep it up, you’re doing it perfectly clean and realistic!
Just Beautiful…
amazing work, congratulations
wow, Beautiful