I saw a lot of abuse about the interface around the ‘internet’ (tutorial, documentation and so on). However I want be sure that my perception is good or wrong.
My opinion is that the interfaces should be used for what they actually are: the interfaces “describe” what methods should have a class - nothing else (and that is the same as the interface of java\c++).
In my opinion there is not so much sense use an interface for the communication between two Blueprints. I also read the documentation and actually there is a paragraph that explains that it could be used for such situation - but it doesn’t mention that it is a best practice or better than use a direct function.
The fact is: If I need to call an interface implemented in a bluprint from another blueprint I **always **need the “target” object - so my question is: Why should I use an interface for the communication and not a simple function\event in the target blueprint ? The result is the same and I think it is more clear than implement an interface for this use.
What do you think about that ? Am I wrong ?
Many thanks for any clarification.