I need to send a message from my character to an interface to an object. I’ve checked over everything and can’t figure out why it’s not working. Here’s my level blueprint:
Character blueprint:
Interface blueprint:
Receiving actor blueprint:
As you can see on the right, I have enabled within the actor’s class settings My Interface as an Implemented Interface:
So… why isn’t this working?? (P.S. I need to be able to send it from my character to an actor without generating an overlap event, hence the level blueprint.)