Interesting news from Blender

Why are you asking ? Do you use blender , model things ?

Sculpt mode isn’t for , editing vertices.

I take it you don’t model often :wink:

Also, while yes, sculpting can do a lot, blender sculpting is inefficient, because at the moment anyway, the ‘conform to topology’ ability of brush isn’t here. It apparently was removed sometime ago, and working without it, is inefficient . Meshmixer has it, and isn’t slow on millions of verts.

Now you understand :wink:

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