Advanced SuperMarket / Retail / GameStore Simulator System
The Ultimate Production-Ready Framework for Retail Management Simulators
The Advanced SuperMarket System is a comprehensive, modular framework designed for developers building high-quality retail, management, or simulation games in Unreal Engine. This system handles everything from complex inventory visualization and shelf snapping to real-time price management through a robust, 100% Blueprint, data-driven architecture.
Whether you are building a grocery store, a pawn shop, or a "Game Store," this template provides the professional-grade tools needed to launch a deep, interactive simulation.
🚀 Core Features
Cash Register Logic: It's ready out of the box for you to take customers in.
Easy to Use And Improve Computer System: You can use and develop example computer system easily.
Simple Setup For Variety of Customers and Items: Thanks to the data-driven approach, you can add your items and different customers with one simple click like adding them into an excel sheet.
Dual-Purpose Shelf Logic: Includes dedicated "Normal Shelves" for individual products and "Depot Shelves" optimized for bulk storage.
One-Click Setup: The system automatically configures itself based on your shelf design. Simply set your transforms and let the logic handle the rest.
Advanced Product Visualizer: Test how your custom meshes fit using the "Demo Shelf" tool before final implementation.
Dynamic Price Management: An intuitive click-to-edit system allows players to change product prices on the fly.
Data-Driven Workflow: Scale your game’s economy and Items effortlessly using DataTables (DT) and Item Structures.
Advanced Item Placement Component: A highly optimized component that can be added to any character in seconds. Features smooth rotation, overlay highlights for movable objects, and modular BaseItem logic.
🛠️ Customization & Tools
Precise Alignment: Use built-in offsets to ensure any custom mesh aligns perfectly with your shelf geometry.
Grid & Row Control: Adjust SizeX/SizeY parameters and toggle XY Booleans for realistic object spacing and shelf depths.
Modular Slot System: Effortlessly duplicate slot planes to expand your retail layout in seconds.
📦 What’s New (Latest Updates)
Garbage & Cleanup Area: New systems for managing store waste and keeping the facility clean.
Improved Item Physics: Items now rotate and snap more smoothly for a premium "Simulator" feel.
Overlay Function: Enhanced visual feedback for players to see which items are interactable/movable.
A computer system: Added a shop computer system for you to improve on.
📑 Technical Highlights
100% Blueprint: No C++ knowledge required.
Fully Commented: Every Blueprint is documented for easy modification.
Optimized Performance: Designed to handle hundreds of items on screen without frame drops.
Replicated: (Added to Roadmap) Built with multi-user/multiplayer scalability in mind.
Next Update in 1 week:
Cleaning System: A system for you to clean your shop.
🗺️ Roadmap & Future Value
We are committed to making this the #1 Retail Template on Fab. By purchasing early, you get all future updates at a lower entry price!
Update 1 ($69): Computer Systems, Multi-item shopping, Cleaning & Spoiling Systems.
Update 2 ($99): Employee Systems, Dynamic Events (Mafia/Late Payments), Credit Card & Dialogue Systems, Full Replication.
Update 3 ($110): Second-hand buying system and specialized "Game Store" store types.
Support & Documentation
Detailed documentation included.
Easily integrated into existing character or inventory systems via Actor Components.
This pack includes our systems:
Ultimate Supermarket Shelf Stocking System
Simple Item Placement