Interactive Scene Graph UI - Experimental

Status

In Progress

Widget entities become interactive controls, so developers can build menus that hold focus, respond to navigation, and handle input actions.

A control widget can take focus, participate in navigation between widgets, and respond to a player’s input actions. Developers can use new entities to build virtualized scrolling lists. Developers building interactive menus with Verse UI and UMG widgets today can achieve the same level of capability using Scene Graph UI instead.

Roadmap Image

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