Is it possible to make it so you can click a 3D object in your scene and then have a screen appear that shows maybe 2D drawings of that object. For example say if I was to click on a wall in the editor. I want a sort of pop up to appear that shows the 2D wall detail drawing of that specific wall. Another example is to say if you were to click on a piece of furniture you could have a screen appear that shows the furniture manufacturers name, website and 2D drawings etc.
Is it possible to do this and can anyone point me in the direction of a tutorial?
It’s possible with blueprints, I think some of the example content maps have that kind of functionality with the demos. Download them, find one that has a similar feature to the one you want, and try editing it to more of what you want. I’m pretty sure there’s even a blue print content example that shows how you can make stuff happen on click.
There are several ways to get the result you want.
Probably you should develop a so called “widget” that opens up if any defined key is pressed. You should find several tutorials about that I myself learned everything that way the last months.
In the Widget you script any action that happens to the mesh if you click on the menu. I didn’t try it yet, but the Textures to show-up should be just the “getMaterial” or sth and after you click on a button it changes, hope that helps.
If you haven’t got any idea about blueprints thogh, you should start with some simpler things (for example move a box on the Z-Axis when you leftclick, whereever you are)