Not sure what you are actually asking for but if you just want to click on there just add some trigger volumes and use the on click events? Or you could put a UMG object on your tablet and use that as well
Everything regarding blueprints is new for me, I just started to learn UE4.
You can find a capture of my scene to help you to understand what I’m looking for to do.
I have 2 problems here :
I put a trigger volume to allow me to switch between a camera to an other one. But when I’m in the second camera, I’m stuck, I cannot move or look. I don’t know which blueprint I should use…
In this second camera (In front of the tablet), I would like to have a cursor to play with the tab and allow the player to look around (like he was sit on the chair).