Still at the very beginning when it comes to interactive things (assets and rigs are done). I want to focus on something very small but make it very interactive and very detailed.
But I have no idea how to combine scripted event and gameplay smoothly or how to make a scripted event interactive to the player.
Yes it’s easy to make a helicopter depart when you hit a certain trigger but I’m aiming at combining that with player character animation as well as camera animation.