Interactive Actors (Doors and Drawers)

Looking for a blueprint to do something like this : UDK - Interactive Actors like from Amnesia (Door and Locker) - YouTube
Something kind of like the Amnesia, or Layers of Fear type.

you can use physics meshes and PhysicsConstraints for that. To interact with them, set up a PhysicsHandle.

Any chance of an example? I’m pretty new to Unreal.

sure, not sure if that is the best tutorial, but check it out:
link text

That should work. Thanks for your help.

hey, mark the thing as solved if you figured it out please :slight_smile: