Hi, I’ve got a bit of a problem I’ve been trying to solve, and would appreciate any help!
I have 2 main elements, an actor blueprint and a 3d widget component within that blueprint. I’d like to play a predefined animation on the 3d widget by entering a box trigger within the actor blueprint, using the overlap event to trigger an event to play the animation from the widget blueprint.
I have added basic custom events to the widget blueprint itself to trigger these animations, and can call them in the primary actor blueprint itself, but I am unsure at so how to target the 3d widget, or if I’m doing this correctly at all.
Any help would be greatly appreciated, thanks!