This question is a bit hard to phrase properly, but is it possible to switch objects that have already been placed on a map to “interactable”? So for example, I placed a pool stick onto the map already, but it’s currently not interactable. Is there a way to just change it?
I’m sure you’ve noticed, I’m quite new to Ue4, but I followed a tutorial that walked me through setting up an interactable blueprint… However, I currently purchased a couple of assets from the marketplace, and started placing items on to the map, then realized I want them to bei interactable… But I don’t want to go through the hassle of creating a child blueprint, changing the mesh to the item and replacing it on the map if I don’t have to… So… Is there an easier way?