Interact with specific component issue

I have an issue with an interaction system Im working on. I want the player to be able to interact with a blueprint that has multiple functions. In this example its a door you can open but also look through the peephole.

I setup the linetrace to get the component tag and used a switch to implement different functionality. However, the array only displays 1 tag, the door in this case. I cannot interact with any other component.

What am I missing? Does the box collision I use called “PeepholeCollision” need a specific collision preset?

tag1
tag2

Thank you!

Solved it - the issue was the collision type. Setting it to BlockAll fixed it

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