Interact inside trigger volume?

Hello again,

In my level i have a big room were i want a ambient sound to play. So when i step inside the room it play’s and when i go outside the room it fades out.

The problem i have now is that i can not interact with anything when i am inside the box. For example i have a light wich i can turn on and off, works outside the box, but not inside the box.

Anyone have a solution?

here is the level BP for the trigger volume.

thanks!

Can you show the light code?

Ok, looks good. Now where do you call that from, can you show that?

jup

][1]

i call it from my first person character

my hero, thanks!

Ah i see, i removed World Static from the array, and turned the trigger volume into a World Static instead of a World Dynamic. Is that alright, or am i going to run into problems elsewere now?

Ah, doing a line trace from inside a collision volume…

Answer is, don’t have the volume in the room. Just use an ambient sound actor with an attenuation volume.

Ah, ok cool. Probably not :slight_smile: