Interact Icon Issues.

I have a icon that will hover over a button showing that you can interact with it, but im having issues, something is wrong with my ‘GET’ node and im not too sure what it is.
Error after playing the game:

Button blueprint:

*GetAllWidgetsOfClass *returns nothing it seems. Place a validation node after *Get *to make sure.
Or, rather than using a ham-fisted *GetAllWidgetsOfClass *(ignore me, I just dislike that sloppy node), save the Icon widget reference to a variable so you can access it directly. You could use *GameMode *for this, or HUD, or a custom Widget Manager.

If every object/button is supposed to have its own icon, consider storing the variable inside that very object.

To add to what Everynone said, It looks like you need to create the widget first. What I would do is use the “Create Widget” node at begin play and save that widget to a variable.