With 4.26 there is a new plugin “Texture Share” and after enable it there is an option in textures named “Share”, but how can I use this “shared” texture on other unreal project.
I know that I must be running the application where I marked “Share” in the texture, but where I can find a shared texture in my other project?
Probably same way… if you need to receive a 3rd party texture use the second iimage, and if you need to send to a 3rd party use the first picture… and then use the same texture name in the 3rd party application.