Firstly, I apologize for my english.
my problem is communicating with my server program. I have Arduino and it is doing some mechanical things controling motors getting a sensor values etc. So I write a program that takes all data with serial communication parsing and showing some graphics and thats all works fine. I want Simulate (illustrate) on Unreal engine whats happening. So I design scene on Unreal Engine but I cant send real datas to my Unreal Engine process . I want to use fifo (named pipes). I am creating a fifo from server prog. but ı dont know how ı can open that fifo in unreal engine and ı don’t know how ı update new datas.
I did some research about Inter process communication . I can’t find anything about fifo and Unreal Engine. one of post advises Socket or Shared Memory but My Project should run windows and on linux. So I want to use more simple way to this.
Thanks For any help and advises.