Hello,
I am using Visual Studio 2022 and UE4 4.27.2 and when setting the C++ standard to either 17 or latest in my Game.Build.cs file via…
CppStandard = CppStandardVersion.Cpp17;
…I get some bogus IntelliSense errors from newer C++ language features.
Note that my project compiles fine with C++ 17 code, it’s just that IntelliSense seems to be stuck at C++ 14.
Does anyone else have this problem or a solution (other than buying a different IDE or IntelliSense tool)?