IntelliSense: identifier "FGuid" is undefined

Getting a ton of these errors when compiling:

IntelliSense: identifier “FGuid” is undefined c:\Program Files\Epic Games\4.6\Engine\Source\Runtime\Core\Public\Serialization\ArchiveBase.h 561 26 MyProject

There are a bunch of variations on this error calling out different parts of engine.

I moved my project from 4.5 on Linux to 4.6.1 on Win 7, so I suspect something is missing or needs to be modified to reflect the different IDE.

I get those too. Those are all safe to ignore.

They are safe to ignore but they are quite annoying. According to this document, it should be possible to get rid of them via:

I don’t seem to be able to get it to work though. If anyone can shed some light on this it’d be great!

That option is turned on by default. Everything in that section explains how Intellisense errors aren’t always correct.

The best fix is to right click the error list window and uncheck “Show Intellisense errors”.