I work over in Durham, NC at Sports Media Technology, specifically N + 1 design studio which is the child company http://nplus1design.com/. The NFL is one of our very close clients, along with NBC, NASCAR, UFC, Yahoo - you name it, we’ve probably done it.
I’m sitting there in Cinema 4d rendering out a simple wooden board animation, 50 frames long, with bump, spec, reflections and a normal map - and it’s taking half hour. I laughed, because I knew UDK 4 could get it done in real-time, AND it would probably look better with the right textures. Which made me start to think… “Wait… why not try it?”
I’m unsure of the licensing when it comes to this sort of thing, as I don’t believe Epic Games is expecting UDK 4 to be used for broadcast sports events. But I’d be very interested in trying it out and possibly even working on a project that was rendered straight out of UDK 4, instead of Cinema 4d. So if anyone has information in regards to that, I’d love to know.
We also do augmented reality (basically replacing a green screen with a digital 3D set with real-time camera tracking). However, the software we use could really benefit with a better rendering engine. I wish we could use UDK 4 for that.
Really the point of this thread was to see if this idea has been floated around before. I’m interested in doing some tests. If it ends up looking great, I will definitely post images and video of what I came up with.
I also live right across the street in those apartments, nice GoW statue guys!