Hi everyone,
I’ve been working on a project where I’m trying to create realistic construction environments in Unreal Engine, and I’m focusing on making the concrete surfaces look as realistic as possible. I work as a concrete contractor in my day job, so I have a lot of real-world knowledge about concrete, but translating that into a game engine is a whole new challenge.
I’m looking for advice on how to achieve high-quality, realistic concrete textures and materials in Unreal Engine. I’ve worked with materials in the past, but I’m especially interested in how to make concrete look more authentic for construction-based environments, like driveways or patios. Any tips on improving the visual quality of concrete surfaces or resources to look into would be greatly appreciated!
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Thanks in advance!