Integrate Ads SDK to project for monetization

Hi!

I am interesting how integrate Ads SDK(AdColony,Applovin, Chartboost, Vungle, and many other ad networks) to my project. Project code-based and i need only “reward video”, where to begin?
As far as I understand, not enough to download the Ads sdk. how is it better for me? integrate as plugin or create blueprint class libraries? What i need to know for this?

ps: I’m not interested in using other people’s plugins.

Thanks!

.

Hello ,

Unfortunately, it’s not as simple as you think. It’s a time-consuming hard work because of problems with including SDKs and compatibility in general. For example we were working over a year on our plugin and it still needs to constantly updating because with every engine and SDK release many things are changing…

Patrick,
gameDNA Ltd