int64 type is not Supported as a Blueprint Property

int64 type is not Supported as a Blueprint Property.

Will it be supported in next Engine Release?

I don’t think so, you can read explanation made by Tim Lincoln here:
https://answers.unrealengine.com/questions/98206/missing-support-for-uint32-int64-uint64.html

If you really want to use a int64 with Blueprint, simply made a wrapper like this plugin : GitHub - Daekesh/KeshUE4FundamentalTypeWrapperPlugin: Wraps all the UE4 C++ fundamental types (int8, uint64, etc.) into BP-accessible structs.

I hope this help you ! :slight_smile: