Instant/Silent crash on switching tabs. What gives?

Ok, I have no idea why this is happening, verifying hasn’t fixed it.

Basically what is happening is the DevKit will randomly crash when I have multiple tabs of assets open - my mod uses four UI’s all interconnected and accessing each other so I need to keep them all open when tweaking/adding/removing, when I switch to one.

Below is the log the DevKit generates.



[2015.12.21-06.45.05:815][192]LogWindows: Could not start CrashReportClient.exe
[2015.12.21-06.45.05:815][192]LogMemory: Platform Memory Stats for Windows
[2015.12.21-06.45.05:815][192]LogMemory: Process Physical Memory: 928.49 MB used, 2580.19 MB peak
[2015.12.21-06.45.05:815][192]LogMemory: Process Virtual Memory: 4342.19 MB used, 4922.96 MB peak
[2015.12.21-06.45.05:815][192]LogMemory: Physical Memory: 7621.20 MB used, 12279.17 MB total
[2015.12.21-06.45.05:815][192]LogMemory: Virtual Memory: 5311.33 MB used, 134217728.00 MB total
[2015.12.21-06.45.06:070][192]LogCrashTracker: 


[2015.12.21-06.45.06:070][192]LogWindows: === Critical error: ===
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000010

UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffde68d2017) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf272c692) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf273082f) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf2748257) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf2747fbb) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd873ac57) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd873a716) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd870bdde) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd8710ade) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd871192c) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd871a44b) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd87717b3) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd87716e2) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd878c938) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd878d026) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf270c107) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-SlateCore.dll!UnknownFunction (0x00007ffdf275c9a3) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd868e0f4) + 0 bytes [UnknownFile:0]
UE4Editor-Slate.dll!UnknownFunction (0x00007ffdd868dca9) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff7e7e9954b) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff7e7e8ed0f) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff7e7e8ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff7e7e9ab40) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x00007ff7e7e9ba79) + 0 bytes [UnknownFile:0]
KERNEL32.DLL!UnknownFunction (0x00007ffe13bc8102) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe1658c264) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffe1658c264) + 0 bytes [UnknownFile:0]

And these are the 11 events Windows Event viewer reports each time this instant crash happens:



Fault bucket , type 0
Event Name: APPCRASH
Response: Not available
Cab Id: 0
^This stays the same, below changes on each event.
-------------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: UE4Editor-CoreUObject.dll
P5: 4.5.1.0
P6: 565b828e
P7: c0000005
P8: 0000000000192017
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog=""
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
------------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 5652216c
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog="Assertion failed: InPlayerController->IsLocalPlayerController() [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\LocalPlayer.cpp] [Line: 134] ##"
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 5652216c
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: ! /Temp/Autosaves/Game/Maps/UEDPCTestMap -game -PIEVIACONSOLE -ResX=640 -ResY=480  -Multiprocess GameUserSettingsINI="../../../Projects/ShooterGame/Saved/Config/Windows/PIEGameUserSettings0.ini" -MultiprocessSaveConfig  -MultiprocessOSS -server -log !AssertLo
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Server!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 5652216c
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: ! 127.0.0.1 -game -PIEVIACONSOLE -ResX=640 -ResY=480  -Multiprocess GameUserSettingsINI="../../../Projects/ShooterGame/Saved/Config/Windows/PIEGameUserSettings1.ini" -MultiprocessSaveConfig  -MultiprocessOSS WinX=24 WinY=24 SAVEWINPOS=1!AssertLog="Ensure cond
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Game!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 5652216c
P4: UE4Editor-UMG.dll
P5: 4.5.1.0
P6: 5652216a
P7: c0000005
P8: 000000000004DC98
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog=""
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 5652216c
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog="Assertion failed: InPlayerController->IsLocalPlayerController() [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Engine\Private\LocalPlayer.cpp] [Line: 134] ##"
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog="Assertion failed: StructPtrs.Num() != 0 [File:H:\UE4\UnrealEngine\Engine\Source\Editor\DetailCustomizations\Private\KeyStructCustomization.cpp] [Line: 63] ##"
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
-----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: UE4Editor-CoreUObject.dll
P5: 4.5.1.0
P6: 565b828e
P7: c0000005
P8: 0000000000192017
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog=""
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
----------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: KERNELBASE.dll
P5: 10.0.10586.0
P6: 5632d1de
P7: 00000001
P8: 0000000000071F08
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog="Assertion failed: IsValid() [File:H:\UE4\UnrealEngine\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658] ##"
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
---------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: UE4Editor-CoreUObject.dll
P5: 4.5.1.0
P6: 565b828e
P7: c0000005
P8: 0000000000192017
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog=""
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0
--------------------------------------------------------
Problem signature:
P1: UE4-ShooterGame
P2: 4.5.1.0
P3: 565b83c0
P4: UE4Editor-CoreUObject.dll
P5: 4.5.1.0
P6: 565b828e
P7: c0000005
P8: 0000000000192017
P9: !"ShooterGame\ShooterGame.uproject"!AssertLog=""
P10: UE4!D:/Program Files/Epic Games/ARKDevKit/Engine/Binaries/Win64/!Editor!0

The log shows an exception error, but event viewer is reporting as if the editor is trying to run PIE, or something?

It’s incredibly annoying, the editor doesn’t warn me, just freezes for a second or two, then CTD’s.

-WM