Instant movement animations (1 frame) from Maya dont work

I’m keyframing some objects to move around in Maya but I’m having this weird thing where some of the animations are skipped. These are the animations of instant movements, where I translate something from one position to another in 1 frame. I want to warp something around in my animation, but Unreal doesn’t import that, it messes up the animation and makes it a fluid movement.

Any idea how to fix this?

Long story short: how do I make an animation of an object teleporting to another point in Maya that works in Unreal?