Hi, so I’m relatively new to unreal and I had a question about creating multiple instances. I have programmed my first of 15-20 doors for the game and I would like to instance my door so that I can reuse it for all of them without going through all the steps of recreating it.
My door is comprised of:
Default Door model in starting package
I tried selecting all 5 pieces in the outliner, went to blueprints, create blueprints from content and saved it. However, when I drag it in, the only thing created is a trigger box. Nothing else comes in.
Is there some way to take these five objects and the nodes attached to them and instance them.