Instances From Mesh Tool

Hi everyone,
I’m doing for my project a tool to convert all my static mesh into instance, mainly for optimization purpose.
It is simple and light (only a blueprint and few structure): place the actor, add one or more mesh target (distinguishable by materials), resize or add the box and add instances.
If someone thing it can be interesting i can put it on marketplace for few bucks.
Any feature ideas are appreciated.